
Projects
This is a collection of the work i have done for the various game projects I have directly contributed to.

Unnamed Penguin Game
A story driven third person RPG game that follows a penguin protagonist leaving his village to go on a epic journey to stop the Antarctic from melting.

Project Katalyst
A cooperative game featuring a unique control scheme with players controlling a different part of a space ship together that all must work together and coordinate to make it from level to level to buy upgrades and progress to more difficult levels using teamwork.

Abyssal Echo
A horror game project that put the player directly into the shoes of someone who was blind in a horror environment using mechanics like sound to navigate their environment.

Level Editor Projects
levels made for Severed steel, Halo infinite, And Lyra specifically to give the player multiple paths of how to complete the level offering the player more freedom of gameplay with previously established game mechanics.

Barotrauma Mod Content
I worked to make additional content for the popular Indie game Barotrauma in the for of modded content for the games users to choose to add to their game in the for of new maps, and additional optional content that alters the existing game experience

Symphony Of War
A turn based board game that incorporates card mechanics similar to magic the gathering mixed in with combat and strategy of Warhammer table top.

Game a week projects
A show case of games I prototyped and then developed into functional games. All these game have had a one week time span to be completed.
